Designing e-tivities to increase learning-to-learn abilities

In this paper we present a detailed set of e-tivities framed in a learning design context. The e-tivities use Internet tools for teaching Personal Knowledge Management skills (PKM) to adult learners. PKM practices and the related required skills are strictly related to learning-to-learn competencies, which have been identified as key to grow an adequate attitude to lifelong learning. Internet technologies, on the other hand, are seen as having an undisclosed potential to let people more easily and effectively jump into the “lifelong learning-to-learn” experience. The learning to learn competence makes people aware of how and why they acquire, process and memorise different types of knowledge.


About Giorgio Bertini

Director at Learning Change Project - Research on society, culture, art, neuroscience, cognition, critical thinking, intelligence, creativity, autopoiesis, self-organization, rhizomes, complexity, systems, networks, leadership, sustainability, thinkers, futures ++
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